Monday, April 16, 2012

Eurogamer.net Article on GW2: GW2 will shake-up the MMO industry

Hey guys,
fresh off the press at Eurogamer.net: http://www.eurogamer.net/articles/20...ars-2-hands-on
This article sounds almost feisty when they start the article with quoting Mike O'Brian (perhaps out of context?) as saying:

Quote:




"We don't intend to be number two this time. We certainly have our sights set on number one."




I am just half way through it, but thought I would share it here right away. Feel free to discuss it here. What do you guys think?
P.S.: I finished reading the article. It's 4 pages long. It's expansive, and, in my humble opinion, really well-written. In particular, I liked the half-interpreting, half-analytical, half-sceptical tone, mixed in with enthusiastic quotes from the devs. The title of this thread could perhaps be changed. A mod is welcome to change it if wanted. Also I posted this in the wrong forum. Please move it.
<rant> P.P.S: I really think the admins of this site should consider having a separate news/interviews forum with perhaps restricted posting priviledges but (and this is key) a link to the front page. That is to say, articles posted in the "news" forum appear on the "guildwars.incgamers.com" main page. The news updates that appear there happen way to slowly and way to infrequently. </rant>|||I <3 the way he ends the article.|||I'm not exactly excited with the subject title ( "" GW2 will shake-up the MMO industry ") as this kind of comment is made with the upcoming release of every d**n MMO since WoW was released . They said the same about Aion ( and that turned out to be a complete lemon ) and are also saying it about SWTOR .
It's still an MMO and - unless they want to re-invent the wheel,always unwise - is bound to disappoint a few folks to some extent .|||The difference is that ANet is re-inventing the MMO genre:
Dynamic events replace quests.
Trinity is tanked, nuked, and not healed.
Players cooperate rather than compete.
Combos happen in the game world, not in the UI.
And so on.
Sure, media can hype all they want (and they often do), but I do have some confidence that this one will shake the MMO world. Don't care if WoW falls or not, GW2 will be awesome in ways no MMO I know of has been.|||regardless of what articles say, addicts of particular games always come up with ridicules defenses.|||Quote:








The difference is that ANet is re-inventing the MMO genre:
Dynamic events replace quests.
Trinity is tanked, nuked, and not healed.
Players cooperate rather than compete.
Combos happen in the game world, not in the UI.
And so on.
Sure, media can hype all they want (and they often do), but I do have some confidence that this one will shake the MMO world. Don't care if WoW falls or not, GW2 will be awesome in ways no MMO I know of has been.




point I'm trying to make is that we heard all of the above countless times before ,only to find out it was either a complete failure or highly disappointing at release . Look at how Age of Conan or Warhammer was heralded as the "WoW killer " or more recently Aion . The danger in a hype like this is that you'll always lose,no matter what .
As far as I'm concerned - I have come to that conclusion quite some time ago- the only "WoW-killer " is the engineer pulling the plug on its servers OR Blizzard's new and top secret MMO ( or both ) ,not some new release by Anet or any other company.That's because Blizzard- due to the obscene revenue they get from WoW- can take all the time and cash they want for all their titles . That's a luxury none of the other companies has ( Anet doesn't have that luxury either ) .|||I think we'll have to wait and see when the game is released though. Previous "WoW killers" tended to be more of the same, except worse. GW2 is trying to do some things different, and not just the no-monthly-fee aspect of it, though that is a major factor for a lot of gamers as well.
For now, it's mostly the job of marketing to try to hype a game as much as possible but not too much.
I'd say both GW2 and SWTOR have a good chance of at least shaking the current MMO scene though. GW2 is trying some new things while already having a decent fanbase to build on, SW has a huge universe and a lot of fans to build on, like WoW had, and Bioware is making it, who have a good reputation when it comes to RPG games (though DA2 wasn't that good).|||Sir Jack:
DA2 sucked because EA bought out Bioware and forced them to pump it out in a year when the previous title took five times as long.
It supposedly has some really good dialog, but you won't hear any of it unless you click on party members at specific times during the game. . .
(Just one example of what a few months of polish would have done for it)
I won't waste anymore breath on their business model, but back on subject I don't see any reason why players wouldn't switch back and forth between WoW and GW:2
If the games different enough some people might even play both at the same time|||Don't even get me started on the EA/Bioware , Atari/ D&D stuff. I sometimes feel like the ideal situation we would see for rekindling the RPG - quality-wise ,that is - would be to have three companies running the show :
- Bioware for their expertise
- Blizzard for their massive resources
- Bethesda for their business savvy way of doing things
I think all of us could imagine the quality of a remake of the Baldur's gate series if those 3 were involved in its development ...think Baldur's gate with Diablo 3 -like graphics ,enough said .

The mere thought of Atari owning the D&D franchise ( and giving it to Cryptic - of all companies - to produce a neverwinter MMO ) is devastating for all folks who love the RPG genre .
I also thought /think Dragon's age I/II is subpar when compared to Baldur's Gate ( or even neverwinter 1 and 2 ) in terms of presenting value for money quality-wise .
As for hype, it works the other way around as well: Rift wasn't on anyone's radar as such ( also due to the hype surrounding SWTOR and GW 2 ) and it turned out to be a corker - not just professionals reviewing it are saying that,but actual players ( I haven't tried it myself yet ) as well . So no hype whatsoever can actually be an advantage .
Blizzard themselves actually think Diablo 3 will be the undoing of WoW ( because it will feature extensive multi player options ) and I believe that to be a likely scenario as well.
It doesn't matter to me: I uninstalled WoW ages ago , because I found the grind for levels /items to become unbearable . The one big flaw in that game is that it's entirely gear based ...|||Quote:








As for hype, it works the other way around as well: Rift wasn't on anyone's radar as such ( also due to the hype surrounding SWTOR and GW 2 ) and it turned out to be a corker - not just professionals reviewing it are saying that,but actual players ( I haven't tried it myself yet ) as well . So no hype whatsoever can actually be an advantage .




In reference to the bolded part, the next best thing to not having played the game, is to watch one of those numerous "Let's Play" Videos. (Yes, "let's play" actually exists for MMORPGs.). For your convenience, a link is provided for you below:
http://www.youtube.com/watch?v=_AX2YDMtEbA
Concerning the topic title, it is an unfortunate choice, and I wish I could change it to something else. But alas, I am not a moderator.
Lastly, back on topic again, the reason I liked the article was that after initiating with a bold statement, Eurogamer proceeded with saying that GW2 is not so much a revolution to MMORPGs. Then, they proceeded to describe how it IS a significant improvement. Yes, there are some provocative statements in the article, but I thought that it helped me stay focused on the 4 page hands on pre-view of GW2.
Although most of it is known, I thought some tidbits did sound intriguing, namely:
- the mentioning of flying ship buildings a la Pullman. Question: Did he actually have a chance to go INTO Lion's Arch? Or was this more from standing in front of the entrance?
- the mentioning of the Charr city. Question: Did he again have a chance to see something the general public has not seen yet? Or is this a reference to the quick glimpses from one of the promotional videos?
- the statement about micro-transactions. Response: I am hopeful as well. I hope that the mere word of microtransactions will not lead to heated discussions about X will suck because of it as it does in the SW:TOR forums (EA CEO or CFO said that microtransactions (in addition to monthly fees) will CAN BE a good business model IF DONE RIGHT.))

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