Saturday, April 14, 2012

The ''why does the mine blink?'' thread.

[:1]Taken from the TAP interview concerning the blinking mines.

Quote:




Jon P: I can answer that really quickly; you need to be able to see it! It’s a really small lore piece and overall we try to stick to lore as much as we can to ensure consistency, but feel free to make up your own clock-work reason as to why we have a flashing spark in there.





Personally I think they froze Vekk, shrunk him, kept him in that state for 250 years, cloned him and then put him into the mines we see now and they are blinking because of the fire spells he's casting against the glass to get out.
Also same reason responsible for why it explodes..

Discuss your theory's...|||The mines are blinking because they got dust in their eyes.
Yes, they have eyes, how else can they tell who's not hostile and who to blow up next to?|||They are blinking to attract Skritt. Charr hate Skritt too.|||ask your self this, why does the nose of Rudolf glow red?
if you can answer that then you're far enough to the answer at hand|||Quote:








ask your self this, why does the nose of Rudolf glow red?
if you can answer that then you're far enough to the answer at hand




His nose doesn't glow, because he doesn't exist. Neither does santa.

I got in so much trouble for telling my 8, 5 & 3 year old nephews and nieces that. Spoiling Christmas bleh
The kids didn't actually care one bit as soon as they discovered they'd still be getting the presents.
I'd love to run a national advertising cmpaign. Santas dead, your parents lied|||Explanation? This needs no explanation!
It's magical SCIENCE!

Now back to counting down for the next episode of Dr. Pepper and Jelly with Microwave Timetravel.|||Quote:








His nose doesn't glow, because he doesn't exist. Neither does santa.

I got in so much trouble for telling my 8, 5 & 3 year old nephews and nieces that. Spoiling Christmas bleh
The kids didn't actually care one bit as soon as they discovered they'd still be getting the presents.
I'd love to run a national advertising cmpaign. Santas dead, your parents lied




when i heard it the first time i was like "i knew it, dad is always gone when the presents come", i was kinda sober even at a young age|||Quote:








Explanation? This needs no explanation!
It's magical SCIENCE!




Leave out the magic. Think "piezoelectricity", which is already pretty darned close to magic in the things it can do. If the Tyrians have discovered the piezoelectric properties of certain materials, they could easily produce blinking, beeping mines using nothing but clockwork tech. No computers, no integrated circuits, no transistors, no circuit boards ... just gears and springs and crystals and metal.
In our world, piezoelectricity was discovered rather late in the industrial revolution (about 1880), but there's no reason why the Tyrians couldn't have discovered it earlier in theirs. It might have been the charr who discovered it, but it might just as well have been the asura (or even humans) playing around with crystals they thought were "magical" but actually are not.
Want some examples?
An electric lighter works by a spring loaded hammer whacking a hunk of crystal to produce a current when a button is pushed. Think a clockwork engineer would have a tough time with springs, hammers, and buttons? How hard would it be to have a gear drive that hammer, creating an on-off spark visible through a crystal lens? Blink-blink-blink!
A piezo buzzer is a piece of piezoelectric material between two pieces of conductive metal, and it can make the same beeping sound we hear from the mine. Think a clockwork engineer would have any trouble making one of these and triggering it using a gear? Beep-beep-beep!
I don't know about Rudolph's nose, though. I'm not sure anyone has ever investigated the piezoelectric properties of snot, though there are some proteins with such properties.|||Here's my theory:
SOMEONE AT ARENANET IS A ****ING IDIOT.
I'll elaborate.
Obviously, as Jon P said, you "need to see it". That is, of course, assuming that players can't see a big round lump of metal casually laying around where no big round lump of metal should be. ANet does not only assume that its playerbase are a bunch of morons, the also assume that we are blind morons.
Also, there's no reason to see it. If you are the engineer, then man up, cure your senility and at least try to make a mental list of where you put your things. If you are not the engineer, pay some ****ing attention to the world around you and you might see where people put their stuff.
Oh wait this thread is about in game reasons. Well is there any reason whatsoever for blinking mines in game? Does real world mines blink? **** no they don't. They just sit there until some poor idiot comes along and then they blow him up. Nasty, but efficient. And that just wouldn't work if mines were blinking and beeping.
In other words, whatever dumb explanation based on magic, clockwork, or anything else we can come up with isn't worth a bag of used semen since guess what, even in the most retarded of fictional worlds, a beeping, blinking mine would still be less efficient than a quiet, non-blinking one.

The truth is that ANet is puking us in the face and you guys are gobbling it up.|||While it is difficult to argue against the above, a game in which you could NOT see something and therefore not avoid it would be rather infuriating.
Maybe some kind of compromise where you could not see the mine until it was adjacent to you so you could jink out of the blast area ?
You might be able to justify that on the grounds of Heroes have heightened senses ?

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