Thursday, April 12, 2012

Making the Battle of Kyhlo

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In my last blog post, I explained how to play the PvP map we’ll be showing at PAX and gamescom: the Battle of Kyhlo. I thought it would be fun to show how the various disciplines of game development work together. Game development is team based, and everyone pitches in to help create an amazing final product. Collaboration and iteration are the keys to making good games, and working well with people from other disciplines is crucial if you want a job in the game industry. Let’s take a look at how the various departments helped to bring this map to life!
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