[:1]So now that we've had all the race weeks, it is easier to take an overall look of the different voices in the game.
For reference, the ANet blog posts where race voices were featured:
Human
Norn
Charr
Sylvari
Asura
In addition, there is this voice design blog post with some extra clips.
So what do we think?
Personally I think that the Asura voice is the one that feels most believable. Although overall I like the actual voices. Where it is not as great though is the actual flow. I think a lot of the dialogue still feels "unnatural", as in really feels like text being read out loud in stead of actual flowing conversations. If this is due to the writing, or direction, or both, I cant really say. And I would like at least some of the races to feel a bit more "americanized".
I guess it is kinda late for that, but getting help from professional TV writers (or even better TV writers from animated shows) and/or directors I think would do a great deal to really get that "flow".|||I have no problems with any of the voices.
However, I will say I expected the Norn to have slightly deeper voices and the Sylvari to almost have a...ring...to their voice. Overall though, not bad, IMO.|||Quote:
And I would like at least some of the races to feel a bit more "americanized".
I am not sure if I miss the "Texas Ranger".
I think we have to see and experience every piece of voice acting within the context of the cut scene or the scenery in which we can hear it.
Irish & Scottish Norns, American Humans, English Sylvari ... they might have been more distinguishable at first glance, but I have the feeling this sterotype is something ArenaNet did want for their voice acting.|||Quote:
I think a lot of the dialogue still feels "unnatural", as in really feels like text being read out loud in stead of actual flowing conversations. If this is due to the writing, or direction, or both, I cant really say.
The writing is ok (mostly, anyway, though I find many words sort of... out of place). The direction is horrible; the characters in the conversations are not responding or reacting to each other, instead simply saying their lines as if they were in a vacuum. The delivery itself, though, is actually the worst of all. When it's not completely devoid of emotion, it's filled with fake such. There are examples of good delivery, but they are rather few.|||I guess its ok, though I wouldn't have mind it if the characters wouldn't really talk but just use text baloons in conversation.|||For the most part, it's pretty horrible voice acting...
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