Thursday, April 12, 2012

Nitpick and some minor thoughts

[:1]1. According to Guild Wars 2 wiki, the ranger description in the profession menu is:

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Rangers are proficient with the bow. They rely on a keen eye, a steady hand, and the power of nature to slay their targets. Their loyal pets, which rangers tame and train, distract enemies while the rangers strike safely from a distance.




Given that, if Anet does its job well, all weapons should be well balanced within a profession, and a single weapon should be balanced between professions, it seems the ranger's description shouldn't be mentioning one particular weapon over another. Perhaps it should be something like "Masters of the wild, Rangers rely on a keen eye, a steady hand, and the power of nature to slay their targets. They strike from a distance and evade threats, and augment their combat prowess with animal companions, who can distract enemies and inspire allies." (Obviously not an exact idea, but should get the ideas across.)

2. A lot of us are wondering how server transfers will work, but I'm also wondering how Anet plans to handle adding or removing servers in general, whether to adjust for large game population shifts, or to adjust for lots of people in early areas when the game launches, but more spread out people later on. (This is mostly a propaganda issue for me, think "Warhammer closing servers! It must suck!" type responses. If server transfers are relatively easy, i wouldn't be surprised of people are able to effectively move around to find good distributions, as already somewhat happens in Original Guild Wars.)

3. For humans we've seen Centaurs and Pirates as the main enemies, are there other sorts of enemies that also appear in human areas?|||Quote:




Given that, if Anet does its job well, all weapons should be well balanced within a profession, and a single weapon should be balanced between professions, it seems the ranger's description shouldn't be mentioning one particular weapon over another.




Ranger is the only class who can equip both the long and the shortbow. So no, they should mention it.

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3. For humans we've seen Centaurs and Pirates as the main enemies, are there other sorts of enemies that also appear in human areas?




Bandits, Wurms (Event mob, defeatable by stomping) and Drakes are all in the starter area. As is that Swamp Behemoth thing.|||Quote:








Ranger is the only class who can equip both the long and the shortbow. So no, they should mention it.




No, it's an obvious bad idea. Other professions don't do this (Warriors are the only class that can use all melee weapons, engineers are the only class that uses both guns, but these are not mentioned specifically.), plus it's misleading in suggesting that rangers are a specialized bow class, and/or that rangers are better with bows than others (as mentioned above.)|||I'll go ahead and agree with the whole rangers and bows thing. Rangers are neither best with bows, or best at using bows, or any of that nonsense (given proper game balance). They also have melee options, so...
I can't really give a better wording though that would be accurate and yet sound good.|||They mention the bow because as Akirai already mentioned, they can use both types of bows. That gives them the most options of any profession for bow use. It doesn't have to mean that they're the most proficient in that weapon. Sort of like how the Engineer is the only profession to use both types of guns so they're going to be known as the firearms profession.|||To me this is nitpicking (hahah), but the engineer isn't the firearms profession, it's the guy with all the kits. Firearm seems like the default weapon, the autoattack. He's not a gunner, he's a tech-user.
Likewise, defining the ranger by bow usage seems very... lacking.|||Quote:








No, it's an obvious bad idea. Other professions don't do this (Warriors are the only class that can use all melee weapons, engineers are the only class that uses both guns, but these are not mentioned specifically.), plus it's misleading in suggesting that rangers are a specialized bow class, and/or that rangers are better with bows than others (as mentioned above.)




That's just the thing, when the warrior was introduced, it was basically labeled as the "weaponmaster"; when the ranger was introduced, the bow was listed as its weapon of choice; and when the engineer, the gun was listed as its weapon of choice as well. The guardian was labeled as the heavy armored spell user (it uses staffs/rods for long range instead of bows or guns). The thief was about the only non-spellcaster that didn't have this happen, and I think that's mainly because of it's stealth maneuver. I might have missed something on that point too, I'm not sure.

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To me this is nitpicking (hahah), but the engineer isn't the firearms profession, it's the guy with all the kits. Firearm seems like the default weapon, the autoattack. He's not a gunner, he's a tech-user.
Likewise, defining the ranger by bow usage seems very... lacking.




Likewise, firearms are tech, just as bows are defined by many as low-tech and even in tune with nature. Hence why I think you call this nitpicking. I understand the argument, but I do not agree. At least, I see what anet is saying and do not think that's what they want to advertise. They want people aware of what weapon combos each class can use, so that's what they're promoting. Would I do it the same way? I don't know.|||I agree on the nitpicking, it is a mistake to identify the rangers exclusively with the one weapon. However that is the iconic weapon of rangers in a variety of mmo's so maybe they are afraid players from other mmo's would not be interested if they didn't think that rangers were gonna be really good with the bow. That is the only reasoning I can think of, and I didn't really word it well, but I think you guys can understand the point.|||1) Engineers can't use weapons other than guns (unless underwater or if they use a kit, but that's a different story).
2) Guns is a subset of tech. Bows are a subset of natural tools or weapons. Defining the whole by the subset is lacking.|||I just went to the GW2 official site and there are mentions of other weapons in other profession descriptions. The Guardian description, for example, mentions the use of staves. It doesn't mean that staves are the defining characteristic of the Guardian. It's just a description, uh, describing what weaponry the profession uses. That goes for the Ranger as well.

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